Arcanox Version 700: Ninja, Energy Shield, …

Arcanox version 700 is available on Google Play!

Patch notes in other languages:

Summary

  • New Minion: Ninja
  • New Enchantment: Energy Shield
  • New Function: Downgrading Cards
  • Several other improvements

New Minion: Ninja

Ninja Dashing

  • Ninjas are melee fighters.
  • They teleport through the first room, which blocks their path.
  • The exclusive enchantment for ninjas is “Invisibility”: Ninjas with this enchantment are invisible until they attack or are hurt.
  • A ninja training level has been added.
  • An achievement for using ninjas has been added.

New Enchantment: Energy Shield

Energy shield for guards

  • The “energy shield” is a new enchantment for guards and hidden guards.
  • It is unlocked for guards with level 8 and on hidden guards with level 7.
  • The enchantment creates an energy shield which absorbs one hit.
  • The energy shield regenerates after 2.5 seconds.

New Function: Downgrading Cards

  • In response to several player requests it is now possible to downgrade cards.
  • You don’t get back any Gold or Rubies when downgrading a card.
  • When you want to upgrade the card again later, you have to pay for it again.

Balancing Changes

  • Defenders with the lightning shield enchantment are now impenetrable both by lightning and ninjas.
  • Priests move forward now to heal damaged friends behind targets. In the past priests attacked the target instead.
  • Increased the influence of the dungeon score on the guild score from 10% to 11%. This will be adjusted from time to time to balance out the steadily increasing trophies.
  • Guards with the damage reflection enchantment now reflect 35% instead of 30% of the received damage.
  • Cannons with the damage reflection enchantment now reflect 40% instead of 30% of the received damage.

Other Changes

  • It is now possible to disable the account backup on the SD-card.
  • Corrections to the French, Spanish and Russian translations.
  • Made several training levels easier, or added hints.
  • The purchase bonus hint is now displayed less frequently.
  • A warning is now displayed, when players try to upgrade their castle heart too early.
  • The game now asks for confirmation when crafting a card.

Fixed Bugs

  • Lent cards were not counted in the “popular cards” list.
  • The Platinum league is now displayed correctly.
  • It’s now possible to delete the guild welcome message.
  • At the end of the month the dungeon timer showed an incorrect remaining time.
  • Fixed various rare crash bugs.

Current Dungeon

The current dungeon changed because of the new game elements and balancing changes. Dungeons will not reopen automatically with the release of new game versions anymore, because this is unfair to players who didn’t play the dungeon before the update. Scores in the dungeon before and after the update might be different, but the difference will be much smaller than after a dungeon reopening.

Have fun and tell me how you like the update! 🙂

Chris

 

No Arcanox on iOS

Many of you have asked and I’m sorry to disappoint you, but there will be no Arcanox iOS version. Please let me explain the reasons:

Reason 1: One-Man-Company

Arcanox is a complex game which is usally developed by around 5 to 7 people, but Juhu Games is just me right now. This is only possible because I focus my work-force. An iOS version not only means initial effort of several weeks, but also additional effort over the entire lifetime of Arcanox.

The additional tasks would be:

  1. Testing each new game version on both iPhones and iPad.
  2. Staying up to date with all upcoming iOS / App Store / Game Center changes and changing the game accordingly.
  3. Investigating and fixing iOS specific bugs which can be caused by
    1. My own code
    2. Third-party-libraries
    3. New iOS / App Store / Game Center versions
  4. A more complicated update process, because both Google Play, App Store and game server updates have to be executed at the same time.
  5. Providing customer support for iOS specific issues.

Also Apple is not known for good backward compatibility. Changes by them might force me to stop working on whatever I’m doing in that moment to fix Arcanox.

All these additional tasks would slow down the development process, reduce the update frequency and make the development more stressful.

When more people would work for Juhu Games, the additional tasks could be distributed to several shoulders without slowing down the overall development process noticeably.

Reason 2: Microsoft Killed RoboVM

It was planned to use RoboVM for the iOS version of Arcanox. RoboVM allowed running Java-based apps on iOS. Xamarin bought RoboBM in October 2015. A few months later Microsoft bought Xamarin and killed RoboVM. Development of RoboVM stopped and their service will stop in April 2017. This means there will be no more RoboVM bug fixes and no support for iOS 10.

There are a few alternatives to RoboVM, but they are either not production-stable, not actively developed, have bad performance or have other issues.

In a nutshell: Microsoft killed the only reliable and fast way to port Java-based apps to iOS.

Reason 3: iOS Bitcode

Bitcode is an app format by Apple that allows Apple to compile an optimized version of an app for all Apple devices. Right now bitcode is optional for iOS apps. For watchOS and tvOS apps, bitcode is required.

Apple has not announced any plans that bitcode will be required on iOS as well, but considering their decisions in the past I’m sure this will happen.

Neither RoboVM nor any alternative is bitcode compatible. When bitcode becomes mandatory updating apps ported with RoboVM or the alternatives won’t be possible anymore. Separating the Android and iOS players would be necessary.

Summary

iOS is a very important platform and I would love to port Arcanox to it, but right now there are technical challenges and uncertainties without good solutions and Juhu Games is only me. When Juhu Games has grown, I’ll reconsider my decision.

Please don’t hesitate to ask, when you have any questions.

Chris

Arcanox Version 691: Popular Cards, Castle Skins, New World Cup

Arcanox version 691 is available on Google Play!

Patch notes in other languages:

Summary

  • New: List of the most popular cards of the Top 400 players
  • New: Goblin and undead skin for player castles
  • Redesigned World Cup. The next Cup begins on August 3rd!
  • From now on the dungeons reopen when the season ends
  • New players can now attack the dungeon that is already open
  • Amount of transferred data reduced by up to 90%!

New: Popular Cards

PopularCards2

There is now a list in the shop of the most popular cards of the Top 400 players. This list should help to decide which card to craft next.

New: Player Castle Skins

Castle_Skin_Undead

You can now buy skins for your castle in the shop for real money. More customization options are planned.

Redesigned World Cup

The World Cup has been redesigned, because it was an unexciting event most players:

  • Most teams were eliminated during the group stage.
  • In most groups it was obvious which teams will advance to the knockout stage.

The World Cup might become a regular event every second or third month. The second World Cup starts shortly after the first one, because of the redesign.

Group Stage Replaced By Swiss Pairings

The group stage has been replaced by a Swiss-system tournament. The Swiss-system is the best and most popular tournament format for everything with a big number of participants. You can read about the Swiss-system in detail here.

Swiss-system in a nutshell:

  • In each round all teams play against another team with a similar number of points.
  • Teams are not paired against opponents they have previously played.
  • The system tries to avoid matching teams of the same guild against each other.
  • Teams left over receive a bye: they do not play that round but are awarded the points for a win.
  • Teams with a match score of 0 are regarded as withdrawn. They are removed from the tournament and receive no rewards. When many teams withdraw the number of Swiss rounds may need to be reduced.
  • The Top 8 teams advance to the knockout stage.

Other World Cup Changes

  • Teams can now have up to 7 members.
  • Replays of other teams are now available once a round is over.
  • The level of your castle heart now determines which division you can join:
    • Division I: Level 6 – 10
    • Division II: Level 4 – 7
    • Division III: Level 1 – 5
    • Reason: This change should ensure that strong players don’t steamroll lower division.

Other Changes

  • From now on the dungeons reopen when the season ends.
  • New players can now attack the dungeon that is already open.
  • The game now caches data on your device to reduce the amount of transferred data by up to 90%!

Have fun and tell me how you like the update! 🙂

Chris

 

Arcanox Version 682: World Cup, More Training, Awards, Italian Translation, …

Arcanox version 682 is available on Google Play!

Patch notes in other languages:

Highlights

  • The Arcanox World Cup begins on July 2nd!
  • New look for computer opponents castles!
  • New: 12 Additional Training Levels
  • New: Italian Translation
  • New: Giftable Rubies
  • New: Awards
  • Rebalanced: Boosts
  • Improved: Global Chat
  • New: Guild Chat Welcome Message

NEW: World Cup

WorldCup2

The World Cup is a competition contested by teams of up to 5 players. Only members of the same guild can create a team. The number of teams per guild is not limited. Recruits and players without a guild cannot participate. The registration stage for the first World Cup will begin on July 2nd! The World Cup might become a regular event every second or third month.

Rewards

Teams can win an award, a special looking witch card, 21 days premium time and up to 3,000 Mana. Premium time and Mana and will be equally divided among all team members.

WitchPurple_s

WorldCup_Rewards

Group Stage

Each team is randomly assigned to a group. All teams try to achieve the highest possible score in three dungeons. Only the highest score per team per dungeon counts. The top two teams from each group advance to the knockout stage.

Knockout Stage

The knockout stage is a single-elimination tournament in which two teams play each other. In the first knockout round the winner of each group plays against the runner-up of another group. After this the winners of each knockout round play each other in another round until there is only one team left. During the finals the losers of the semi-finals also play for third-place.

In all knockout matches the teams try to achieve the highest possible score in their opponent’s dungeon. The layout of the dungeons is the same for both teams, but the highest level rooms of the team members are used for the construction of the dungeon.

Only the highest score per team counts.

Divisions

When creating a team you have to choose a division. Division I offers the most rewards but the dungeons are the toughest and the competition is the strongest there.

WorldCup_Divisions

New Achievement

An achievement for participating in the World Cup has been added .

New look for computer opponents castles

NewLookForComputerOpponents_s

Castles of computer opponents now look different than player castles. With the next update the wooden castle skin and an undead castle skin will become available for purchase.

NEW: More Training

Arcanox_TrainingMap

  • 12 new training stages have been added.
  • 10 of these new training stages are targeted towards new players and will be therefor no challenge for experienced players.
  • All 27 training stages are now displayed on the world map.
  • Some of the existing training stages are now easier and some hints have been added.

NEW: Awards

Awards2

Besides the award for the World Cup there are now also the following awards:

  1. Guild Tournament: All members of the top 3 guilds receive the award at the end of the season.
  2. Dungeon Score: The top 3 players with the highest monthly dungeon score receive this award at the end of the season.
  3. Trophies: The top 3 players with the most trophies receive this award at the end of the season.

The awards are displayed in the public player profile.

(more…)

Arcanox Version 680 Beta

The next Arcanox update is almost ready to be released, but experience the World Cup needs some more testing. Everyone is invited to join the open beta test!

Update:
A new beta version is available: http://juhugames.de/upload/arcanox_v681_B1.apk
It includes 29 improvements/bug fixes based on your feedback. Unfortunately I’ve not enough time to write a changelog right now.
Thanks a lot to everyone who provides constructive feedback!

Update 2:
The beta is over. Please send me your feedback (chris@juhugames.com) or post it in the forum. Thanks you!

Thanks to BomBEERMan for translating this post to Russian.

How can I join the open beta?

The World Cup on the beta server has begun and no additional testers are required.

Thanks for your interest!

  1. Download the beta-client: http://juhugames.de/upload/arcanox_v681_B1.apk
  2. DO NOT uninstall the live-version of the game.
  3. DO NOT uninstall previous versions of the beta app.
  4. Before you can install the APK file, you must first allow your phone to install apps from “Unknown Sources“. To do this, navigate to Menu -> Settings -> Applications and check the box named “Unknown Sources“.
  5. The beta app is called “Arcanox Beta”. Start it.
  6. Send me an email using “…” (button in the top left corner) -> “Help” -> “Provide feedback” in the game, when you want to play with your existing account on the beta server. Add the name of your account and guild to the email.
  7. Redeem the gift code “v680” to receive 2.000 rubies on the beta-server.

Notes on the beta

  • For testing purposes the World Cup stages on the beta server are shorter than they will be on the live server:
    • Registration stage: 48 hours
    • Preparation stage: 12 hours
    • Group stage: 24 hours
    • Knockout match: 12 hours
  • You can install the live and beta version on the same device at the same time.
  • Unfortunately loading your existing account via Google+ doesn’t work, because it is a new app.
  • The beta version only works properly in English and German.
  • Actions on the beta-server do not affect the live-server.
  • The beta-server is reset, when the beta test ends.
  • There are no push-notifications.
  • Buying rubies is disabled.

Please report bugs and provide feedback in the beta-forum.

The beta test ends on June 20, 2016.

I’m looking forward to read your feedback!

Thank you and have fun! 🙂

Patch Notes Version 680

This is a preliminary list of changes for the update 680.
It is likely that details will change until release.

NEW: World Cup

WorldCup2

The World Cup is a competition contested by teams of up to 5 players. Only members of the same guild can create a team. The number of teams per guild is not limited. Recruits and players without a guild cannot participate. The first World Cup will begin on July 4th, 2016.

Stages

The World Cup is divided into 4 stages:

  1. Registration stage: During this stage players can either join an existing team or create a new one.
  2. Preparation stage: At the beginning of the preparation stage 3 dungeons are randomly generated for each team. The highest level rooms of the members are used for the generation of these dungeons. Every team member can attack the 3 dungeons. The dungeon with the lowest score (strongest defense) will be used for the rest of the world cup against the other teams.
  3. Group stage: After the preparation stage each team is randomly assigned to a group. For each group the dungeons of three randomly selected teams of the group are used as targets. All teams try to achieve the highest possible score in these 3 dungeons. Only the highest score per team per dungeon counts. The top two teams from each group advance to the knockout stage.
  4. Knockout stage: The knockout stage is a single-elimination tournament in which two teams play each other. In the first knockout round the winner of each group plays against the runner-up of another group. After this the winners of each knockout round play each other in another round until there is only one team left. During the finals the losers of the semi-finals also play for the third-place. In all knockout matches the teams try to achieve the highest possible score in the dungeon of their opponents. Only the highest score per team counts.

Rewards

Teams can win an award, a special looking witch card, 21 days premium time and up to 3.000 Mana.

WorldCup_Rewards

WitchPurple

NEW: More Training

Arcanox_TrainingMap

  • 12 new training stages have been added.
  • 10 of these new training stages are targeted towards new players and will be therefor no challenge for experienced players.
  • All 27 training stages are now displayed on the world map.

NEW: Awards

Awards2

Besides the award for the World Cup there are also the following awards:

  1. Guild Tournament: All members of the top 3 guild receive the award at the end of the season.
  2. Dungeon Score: The top 3 players with the highest monthly dungeon score receive this award at the end of the season.
  3. Trophies: The top 3 players with the most trophies receive this award at the end of the season.
  4. Experience: The top 3 players with the most XP receive this award at the end of the season.
  5. Stolen Gold: The top 3 players with the most stolen gold receive this award at the end of the season.

(more…)

Google Gamer ID

When your Arcanox castle is connected to Google+ and you start the game, you might see this prompt since a few days, weeks or months:
GoogleGamerID

Google has introduced the Gamer ID to detach the Google+ profile from Google Play, because many people don’t like to see all their Google+ friends the games they play. This means more privacy for you.

That’s why I recommend to pick a name and click on “Sign In”. You have to create the Gamer ID only once and not for every single game.

You can read all details about the Gamer ID here.

 

Arcanox Version 671: Shrines, Pick Your Opening Hand, …

Arcanox version 671 is available on Google Play!

Patch notes in: Russian / Русский

New Rooms: Shrines

Shrines

  • In combat shrines have the chance to add their own enchantment to up to a maximum of four defenders.
  • Additional enchantments disappear when the shrine is destroyed.
  • There are three different shrines:
    • Shrine of the Barricades (available with level 8)
    • Shrine of the Cannons (available with level 9)
    • Shrine of the Guards (available with level 10)
  • Some enchantments cannot be combined. E.g. fire + ice, curse + fire
    • When a defender is randomly selected for the additional enchantment, but the enchantments cannot be combined, the additional enchantment is omitted.
  • Building and upgrading a shrine always costs 600,000 Gold and takes 4 days 22 hours.
  • Shrines are always active, even when they are under construction.

New: Pick Your Opening Hand

Dungeons_OpeningHand

  • In the dungeons you can now select cards for your opening hand.
  • This means you can always play dungeon decks with up to 14 cards in perfect order.
  • Use of this feature is optional. When you select nothing your opening hand will be random.

New Dungeon: Ruins

Ruins

The following boosts can be unlocked in the Ruins:

  1. Foundry level +1/2/3
  2. Priest level +1/2

New: Protected Stored Gold After Defeat

ProtectedGold

  • After defensive defeats the gold stored in vaults is protected for 3 hours.
  • When buying the gold protection for 50 rubies it now lasts 46 instead of 24 hours.

Revised: Guild Tournament Rewards

GuildTournamentRewards

  • The fourth guild now receives 750 rubies at the end of the guild tournament.
  • From now on the guild tournament reward will be distributed based on the weighted score of each guild member.
    • In the past, the top 10 members received 10% of the rubies and everyone else received nothing.
    • Read the forum discussion about this here.

(more…)

Arcanox Version 670 Beta

The next Arcanox update is almost ready to be released, but it needs some more testing and polishing. Also I want to hear your feedback.

This post in: Russian/Русский

Update: The beta is over. Thanks to all players who provided valuable feedback. The update is coming soon!

How can I join the beta?

  1. Download the beta-client: http://juhugames.de/upload/arcanox_v670_B1.apk
  2. DO NOT uninstall the live-version of the game.
  3. Before you can install the APK file, you must first allow your phone to install apps from “Unknown Sources“. To do this, navigate to Menu -> Settings -> Applications and check the box named “Unknown Sources“.
  4. The beta app is called “Arcanox Beta”. Start it.
  5. Send me an email using “…” (button in the top left corner) -> “Help” -> “Provide feedback” in the game, when you want to play with your existing account on the beta server. Add the name of your account and guild to the email.
  6. Redeem the gift code “v670” to receive 2.000 rubies on the beta-server.

Notes on the beta

  • You can install the live and beta version on the same device at the same time.
  • Unfortunately loading your existing account via Google+ doesn’t work, because it is a new app.
  • The beta version only works properly in English and German.
  • Actions on the beta-server do not affect the live-server.
  • The beta-server is reset, when the beta test ends.
  • Dungeons are open for only 24 hours instead of 3 days.
  • There are no push-notifications.
  • Buying rubies is disabled.

The beta test ends on April 17, 2016.

Please report bugs and provide feedback in the beta-forum during the beta. Feedback and bug reports submitted after the beta can not be

Patch Notes Version 670

This is a preliminary list of changes for the update 670.
It is likely that details will change until release.

New Rooms: Shrines

Shrines

  • In combat shrines have the chance to add their own enchantment to up to a maximum of four defenders.
  • Additional enchantments disappear when the shrine is destroyed.
  • There are three different shrines:
    • Shrine of the Barricades (available with level 8)
    • Shrine of the Cannons (available with level 9)
    • Shrine of the Guards (available with level 10)
  • Some enchantments cannot be combined. E.g. fire + ice, curse + fire
    • When a defender is randomly selected for the additional enchantment, but the enchantments cannot be combined, the additional enchantment is omitted.
  • Building and upgrading a shrine always costs 600,000 Gold and takes 4 days 22 hours.
  • Shrines are always active, even when they are under construction.

New Dungeon: Ruins

Ruins

The following boosts can be unlocked in the Ruins:

  1. Foundry level +1/2/3
  2. Priest level +1/2

New: Pick Your Opening Hand

Dungeons_OpeningHand

  • In the dungeons you can now select cards for your opening hand.
  • This means you can always play dungeon decks with up to 14 cards in perfect order.
  • Use of this feature is optional. When you select nothing your opening hand will be random.

New: Protected Stored Gold After Defeat

ProtectedGold

  • After defensive defeats the gold stored in vaults is protected for 3 hours.
  • When buying the gold protection for 50 rubies it now lasts 46 instead of 24 hours.

Revised: Guild Tournament Rewards

GuildTournamentRewards

  • The fourth guild now receives 750 rubies at the end of the guild tournament.
  • From now on the guild tournament reward will be distributed based on the weighted score of each guild member.
    • In the past, the top 10 members received 10% of the rubies and everyone else received nothing.
    • Read the forum discussion about this here.

(more…)