Arcanox Beta 560 Changes This is a preliminary list of all changes for the update 560. It is possible that some points will change during the beta test. The beta test ends on July 23. The update is scheduled for July 27. The changelog in German is here. New Minion: Archer Archers shoot arrows in a high arc, which hit rooms in the second row. New Defender: Acid-sprayer The acid sprayer sprays periodically acid into the room. The acid harms all minions in the room. New Spells Kamikaze Bomber Minions in the spell area explode and deal damage to nearby rooms. The damage is based on the damage per second of the minion. Trap-Lock While the spells is active traps are revealed and do not trigger. Multiple Decks You can save up to 5 decks. Cards can be in as many decks simultaneously. During the warm-up phase of a battle you can select the deck that you want to use. The profile of guild members shows which deck has been used most recently. Crafting Cards Any card can be crafted with mana. Mana is obtained by completing achievements or disenchanting cards. Cards cannot be sold for gold anymore. The feature to randomly change an enchantment of a card for rubies has been removed. 10 New Enchantments Heals for X% of the dealt damage. Reduces the attack cooldown. Whenever a friendly minion dies the warrior regenerates 7% of his hit points and his attack cooldown is reduced by 0.25s. The goblin is revived up to X times per battle with 50% of his hit points. Receives X% less damage from traps. Maximum range increased by 1. Significantly increased the damage per attack, but also increases the attack cooldown. On death the knights turns into a stone statue. The statue has X% of the knights hit points. Per second the statue loses 70 hit points. Increases the explosion damage of minions, which were blown up by the kamikaze bomber spell. Receives 50% less damage from acid sprayers. New Rewards for Inviting Friends For each castle heart upgrade of a friend, 10 rubies can be collected. Players who exploited the old friend invitation achievement by creating several multi accounts will not receive the new rewards. All invited friends and their progress are displayed in a list. By inviting friends better account-level icons can be unlocked. The old achievement for invited friends has been removed. New Achievements 21 new achievements have been added. Several existing achievements have been adjusted. Improved Notifications You can configure which type of notifications you want to receive. Two new notifications will be send when: The traps become inactive soon. The bonus for the next attack is available. Changed Card Pack The card pack for 80 rubies has been revised, because buying it was quite unsatisfactory. The chance to receive an orange or two purple cards has been increased significantly. The price of the package has been increased accordingly to 100 rubies. Other Changes Players can attack their own castle and the castles of guild members without consequences to test the defense. The rights of all guild member ranks can be viewed in the game now. There is a list of recommended guilds to join now, sorted by the number of members with the same language and total score. Each enchantment has to be paid only once per defender. Players will be logged out automatically, when they have been inactive for more than 10 minutes. Cards can be improved both with gold and rubies now. The gold costs to improve cards have been slightly reduced. The player level is no longer displayed during attacks. Some players believed wrongly that the player level has an impact on the matchmaking. When a revenge attack is not possible, the exact reason is displayed. On devices with Android 5+ connection changes from Wi-Fi to mobile and vice versa are suppressed to avoid connection losses. The ruby-reward for winning defenses must be collected in the battle logs now. At the beginning of the tutorial an extra button is displayed to log into Google+ The trajectory calculation of the bombs has been improved. Changing the game language did not change the chat channel correctly. Balancing Changes The ruby-costs to speed up upgrades has been significantly reduced. Speeding up progress below 1 minute is free now. Per 24 hours gold can be captured with the first 250 attacks. Previously the caps were 100 PvP and 200 PvE attacks. Lending Cards The maximum borrowing time has been increased from 3 to 6 hours. You can borrow more cards per request now. The cooldown for borrow requests has been increased from 20 to 30 minutes. Battles: The damage of minions with the ghost enchantment is not reduced anymore. Only the damage of the ghosts is reduced. The damage of lightning projectiles is reduced with every hit now. Cannons with the fire enchantment deal 60% instead of 50% more damage now. The duration of the frost-spell has been increased from 18+2*level auf 16+3*level ticks. Guards with the ice enchantment free their targets for 16 instead of 15 ticks now. Attackers with a significantly lower castle heart level can no longer steal as much extra gold now. Reflection-Enchantment: Witches reflect 80% instead of 70% of the damage now. Goblins reflect 50% instead of 40% of the damage now. Barricades reflect 11% instead of 10% of the damage now. Guards and cannons reflect 25% instead of 20% of the damage now. Life-Enchantment: The hit points of guards and cannons are increased by 110% instead of 100% now. The hit points of the castle heart are increased by 110% instead of 75% now. Castle Expansion: Upgrade costs for hidden guards and card shops are the same now. Upgrade costs for libraries have been increased. Upgrade costs and duration for the trapper and castle heart have been increased.